Hooked: How To Make Habit-Forming Products, And When To Stop Flapping
Hooked: How To Make Habit-Forming Products, And When To Stop Flapping We now know that Vietnamese developer Dong Nguyen decided to take down his hugely popular—and habit-forming—game, Flappy Bird because he had a moral pang about the game’s addictive potential. There was speculation about legal problems, or coping with the stress of overnight success, but it seems … Continue reading Hooked: How To Make Habit-Forming Products, And When To Stop Flapping